rebuild_character
shallowcom.spriteship/spriteship · Verify this server
FREE, no AI. Re-render every spritesheet, atlas and export of a character from its durable cached frames. This is the repair/refresh tool: use it when a sheet looks stale or wrong after a series of edits, or when a previous rebuild failed. It never re-generates art, so it cannot change what the character looks like — only how the frames are packed and normalized. Always rebuilds ALL animations: heights are normalized ACROSS animations, so rebuilding a subset would size that subset against itself and make animations drift apart on screen. Takes no options. Returns a jobId — poll get_job.
1 trials · measured 8 days ago
rebuild_character scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against com.spriteship/spriteship, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote
- Credential class
- self-provisionable
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-08-25 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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[](https://vouch.tools/tools/f6f2061d-9549-4023-8a27-8e994cebb19d)