klyo_game_cover

shallow

pl.klyo/games · Verify this server

Set the tile players recognise the game by in the catalogue. Frames are screenshots FROM YOUR RUNNING GAME: we take them ourselves once the game is live at its own address, so they appear only AFTER release (`klyo_publish_game`), not during it. Call without `klatka` to get the list of available frames with their addresses; show them to the account owner, or look at them yourself and pick one that shows gameplay rather than the title screen. Then call again with its number. We deliberately do not accept a custom image: the cover must show what the player will really see after clicking. Retouched art that does not match the game is a reason for taking the game down. Examples: • Show frames to choose from for the cover of lantern-thief • Set the second frame as my game's cover • My game has no image in the catalogue, fix it

100.0/100

1 trials · measured 14 days ago

klyo_game_cover scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against pl.klyo/games, measured 23 Sept 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-09-23100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: klyo_game_cover
[![Vouch score](https://vouch.tools/api/tools/ecaaaf99-0c78-4f43-807d-8b28bf9f95c1/badge.svg)](https://vouch.tools/tools/ecaaaf99-0c78-4f43-807d-8b28bf9f95c1)
klyo_game_cover — Vouch