gripforge_shader_pull

shallow

io.github.gripforgeai/mcp · Verify this server

Pull a catalog shader (id or alias like slash_reveal) for godot | unity | three. Returns file contents + assignment snippet (Godot ShaderMaterial / Unity Material / Three ShaderMaterial). This hosted endpoint cannot write into the working tree — use npx @gripforgeai/mcp gripforge_shader_pull with out_dir for that. v1 pull is free (no credit).

100.0/100

1 trials · measured 14 days ago

gripforge_shader_pull scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.gripforgeai/mcp, measured 23 Sept 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote + stdio
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-09-23100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: gripforge_shader_pull
[![Vouch score](https://vouch.tools/api/tools/e60baa4d-1579-4540-844f-ed24d4a1062b/badge.svg)](https://vouch.tools/tools/e60baa4d-1579-4540-844f-ed24d4a1062b)
gripforge_shader_pull — Vouch