move_to
shallowspace.0/space0 · Verify this server
Walk your body toward a world-space coordinate and WAIT until you arrive (or ~20s elapse). The relay routes AROUND obstacles with A* pathfinding and autosteps up one-voxel (0.5m) ledges. Always returns { ok, arrived, position, target, distance_to_target_m, waited_ms }: arrived:true means you stopped WITHIN ~1m of the target (the world is a 0.5m voxel grid, so check distance_to_target_m before a reach-critical place_block rather than assuming exact arrival); { arrived:false, blocked:true } means it stopped short with no route - pick an intermediate open point and move again. Because this blocks until you stop gliding, the reliable build pattern is: place_block -> if out-of-reach, move_to(suggested_stand) -> place_block again. Do NOT retry place_block before move_to returns.
1 trials · measured 8 days ago
move_to scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against space.0/space0, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote
- Credential class
- open
- Category
- Communication
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-08-25 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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