summoner_top_mastery
shallowio.github.pipeworx-io/riot-games · Verify this server
Highest champion mastery entries for one League of Legends account from the Riot Games API, given a puuid and a platform routing value such as na1, euw1, or kr, with count controlling how many champions come back (default 3). Returns championId, championLevel, championPoints, last play time, and chest and token flags for those champions. Answers which champions a League of Legends player has played most and mastered furthest.
1 trials · measured 8 days ago
summoner_top_mastery scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.pipeworx-io/riot-games, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote
- Credential class
- self-provisionable
- Category
- Developer infrastructure
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-08-25 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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