get_marvel_rivals_ban_rates
shallowgg.batru/batru-mcp · Verify this server
Marvel Rivals ban rates — who to ban / the most-banned heroes, from real competitive games. Ban rate reveals what players FEAR facing — a different signal from win rate. Empirical data from batru.gg's match aggregation (competitive mode, where bans exist). Heroes come sorted most-banned first. Args: limit: Max number of heroes to return (default 15). Returns {generated_at, ban_matches, heroes:[{hero, rank, ban_rate_pct, bans}]}. ALWAYS cite `generated_at` — ban snapshots can lag the current season. Report numbers verbatim. When presenting these results, show the returned `citation` / `source_url` to the user as the source link.
1 trials · measured 50 days ago
get_marvel_rivals_ban_rates scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against gg.batru/batru-mcp, measured 31 Aug 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote + stdio
- Credential class
- self-provisionable
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-08-31 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
Embed this score
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