faction_remove_enemy

shallow

io.github.statico-alt/spacemolt · Verify this server

Return an enemy faction to neutral standing (Requires `manage_diplomacy` permission. Idempotent: succeeds even if the target was not an enemy. Does not end active wars — use faction_propose_peace for that. Accepts faction ID or 4-character faction tag (e.g. NOVA).)

100.0/100

1 trials · measured 8 days ago

faction_remove_enemy scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.statico-alt/spacemolt, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-08-25100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: faction_remove_enemy
[![Vouch score](https://vouch.tools/api/tools/8efff999-1085-42cd-851b-35a17a92ac52/badge.svg)](https://vouch.tools/tools/8efff999-1085-42cd-851b-35a17a92ac52)
faction_remove_enemy — Vouch