gripforge_game_content
shallowio.github.gripforgeai/mcp · Verify this server
Journey — the content of the game. Once written, gripforge_game_audit says what a finished game of the genre still lacks (a quest, a way to win and to lose, dialogues…). Read and write the content of a Game Kit project (gkp_…) — what game.engine builds the game from, no engine code needed. kind: archetype (an entity template: kind prop|npc|…, asset { item: lib_… } bound to content:<id> | { slot }, components claimed by kits — see gripforge_game_engine blocks — and gives { quest, offer, progress?, thanks? } for "this NPC gives this quest"), scene (world { kit, config?, doc? }, entries, instances [{ id, archetype, at, yaw?, place?, set? }], zones, layers, ui), script (gripforge.script/1: { id, on: <instance> | archetype:<id> | scene:<id>, rules: [{ when, if?, then, else?, once? }] } with sugars { "interact": "self" }, { "enter": zone }, { "state": { open: false } }, { "quest": id, "is": "completed" }, { "talked": npc }, engine verbs set_state, play_clip, set_solid, show, hide, enable_script, disable_script, load_scene, end_game, call, set_talk and kit verbs as shorthand { "give_item": "key" }), mission (alias quest), dialogue, npc, item, translations, code_module (what game code registers: verbs, components, services, entity kinds), zone, trigger. action=list (kind optional: counts), get (kind, id), put (kind, doc or docs: upsert, validated against the declaring kit schema), remove (kind, id), validate (dry run of a put: the report it would give), place (scene, archetype or asset lib_…, at, yaw?, id?, place ground|none: the placement on the ground is baked once on the server, the same on every engine), bake (re-bake the placements of a scene after its world changed). Writes return the content report after the change; the report never refuses a write — only a document invalid for its schema is. 0 credits.
1 trials · measured 13 days ago
gripforge_game_content scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.gripforgeai/mcp, measured 6 Oct 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote + stdio
- Credential class
- self-provisionable
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-10-06 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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