animateSprite

shallow

ai.ludo/game-assets · Verify this server

Animate a static sprite into a spritesheet driven by a motion text prompt (image-to-spritesheet): supply an initial_image (URL or base64) plus a motion_prompt like "walking" or "attack slash", and optionally a final_image to interpolate between a start and end frame. For animations driven by up to three keyframes (including a middle frame), use animateSpriteKeyframes instead. Synchronous: the call blocks until the spritesheet is rendered and returns a single sprite result directly (spritesheet URL, frame layout, and optionally a GIF or individual frame URLs when requested) with no separate polling step. The chosen model must support sprite animation and the duration must be valid for it; incompatible model/duration combinations return HTTP 400. Credits are charged only on success, based on the produced duration and never more than the duration you requested. For best results, call generatePose first to put the character into the desired pose, then animate it here; use listAnimationPresets to discover named presets, and prefer transferMotion when you already have a reference video or preset to copy motion from rather than describing it in text. Pass an optional request_id to tag the result so you can locate it later via getSpriteResults. Requires an API key (user scope). Credits: cost varies by model and duration (credits/sec): Blitz 1.9/s (min 4), Eagle 2.6/s (min 4), Eagle with Audio 3.1/s (min 4), Forge 1.5/s (min 4); see this endpoint's full pricing table in the API docs.

100.0/100

1 trials · measured 8 days ago

animateSprite scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against ai.ludo/game-assets, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-08-25100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: animateSprite
[![Vouch score](https://vouch.tools/api/tools/7e7b629b-d1ca-4351-9840-0d1e94ff1461/badge.svg)](https://vouch.tools/tools/7e7b629b-d1ca-4351-9840-0d1e94ff1461)
animateSprite — Vouch