hunt
shallowio.github.statico-alt/spacemolt · Verify this server
Hunt a wildlife creature to start a battle (target_id is a creature ID from get_nearby (the 'creatures' list). Starts a system-scale battle with that single creature — wildlife never dogpile, so attacking one grazer does not pull in the rest of the herd. Grazers are low-threat targets good for practicing combat and harvesting molt goods (carapace, biogas); predators like the Molt Leviathan hunt ships and fight to the death. Killing a creature drops a carcass wreck you can loot. Equivalent to 'attack' on a creature ID. Use the 'battle' command for tactical control once engaged.)
1 trials · measured 8 days ago
hunt scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.statico-alt/spacemolt, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote
- Credential class
- self-provisionable
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-08-25 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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[](https://vouch.tools/tools/6e1dab83-6d2f-4aa2-a7fe-e040b854b628)