control_scene

shallow

io.github.streamloop/mcp · Verify this server

Acts on the scene on air, as its operator would: goFrame (take frame/<target> to air, with a transition), next (cue frame/<target> so the take is instant; no target clears the cue), setControl (set one of its controls; scene_get control/* lists them), setData (replace a table's rows), skip (a playlist source to its next item). Viewers see it at once. The arguments are checked first, then against what is published (a frame, control, table or playlist source it doesn't have, a toggle given "yes": INVALID_INPUT); only then is it refused while nothing plays it (SCENE_OFFLINE). A SCENE_TIMEOUT may or may not have applied: send an actionId (a new uuid per action, kept by you) and retry with the SAME actionId and arguments — it is applied at most once. Without an actionId, never retry an action that isn't idempotent (skip, a button) blind: read get_scene_state first. Needs a stream playing the published scene (set_stream_scene, start_stream); it changes what is on air, never the draft. Answers streamId, online, frame (on air after the action) and next.

100.0/100

1 trials · measured today

control_scene scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.streamloop/mcp, measured 20 Oct 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote
Credential class
gated
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-10-20100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: control_scene
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control_scene — Vouch