gripforge_gamekit_update
shallowio.github.gripforgeai/mcp · Verify this server
Check or apply kit updates in a Game Kit project. Dry-run by default: returns the plan (from / to version, breaking changes, migrations to run) without writing. Pass apply=true to write the new lockfile and run the migrations; range narrows the target version (e.g. ^1.2.0). Omit id to check every installed kit in one call. Call gripforge_gamekit_get on the target version to read its manifest first. 0 credits.
1 trials · measured 28 days ago
gripforge_gamekit_update scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.gripforgeai/mcp, measured 23 Sept 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote + stdio
- Credential class
- self-provisionable
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-09-23 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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