gather

shallow

ai.daishi/world · Verify this server

Gather from this region's pool. Costs 2 energy per action. Capped at 5/action plus 1 per strength level, doubled with the right tool (axe→wood, pick→stone/ore), and limited by carry capacity and the pool. Draining a regenerating pool to 0 collapses it for 50 ticks; relic pools never regenerate and are simply finite. pool_remaining is the pool right after your gather: a regenerating pool regrows at every tick until full, so a later look can read more than it.

100.0/100

1 trials · measured 2 days ago

gather scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against ai.daishi/world, measured 6 Oct 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-10-06100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

Embed this score

Available for every tool, scored or not — not a verification perk. Always links back to this page.

Vouch score: gather
[![Vouch score](https://vouch.tools/api/tools/38189837-c7d5-407c-9a8e-7289b638c316/badge.svg)](https://vouch.tools/tools/38189837-c7d5-407c-9a8e-7289b638c316)
gather — Vouch