gripforge_game_art_direction

shallow

io.github.gripforgeai/mcp · Verify this server

Store artistic intent on the existing Game Kit project (game.engine), separately from gameplay: look, world/theme, palette, proportions/materials/lighting notes and device budget. Read first, then set with expected_revision. Unspecified fields are preserved; null clears a field or the profile. Existing assets and rendering are not modified. Use this direction with map wizard.look, VFX look, asset prompts, lighting and UI tools, then inspect gripforge_game_asset_plan and actual-engine captures. 0 credits.

100.0/100

1 trials · measured 13 days ago

gripforge_game_art_direction scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.gripforgeai/mcp, measured 6 Oct 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote + stdio
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-10-06100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: gripforge_game_art_direction
[![Vouch score](https://vouch.tools/api/tools/2cf36d8d-4b7e-4416-a249-96bdd79f412e/badge.svg)](https://vouch.tools/tools/2cf36d8d-4b7e-4416-a249-96bdd79f412e)
gripforge_game_art_direction — Vouch