reprocess_asset

shallow

com.spriteship/spriteship · Verify this server

FREE and SYNCHRONOUS (no jobId — do not poll), no AI. Re-run the grid split on a tileset or staged asset revision using its STORED original image, so you can change how the sheet is CUT without paying for a new generation: anchor (where each sprite sits in its cell), per-cell nudges, and a per-cell inset. Omitted fields keep the revision's current values; send cellOffsets:[] or cellInset:0 to clear. tileset and staged ONLY — other types have no grid, and terrain has no re-cut path at all (it is alpha-split from one sheet; iterate it with revise_asset instead). Returns a grid summary; call get_asset afterwards for fresh presigned tile URLs.

100.0/100

1 trials · measured 8 days ago

reprocess_asset scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against com.spriteship/spriteship, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-08-25100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: reprocess_asset
[![Vouch score](https://vouch.tools/api/tools/28d34f9a-6a5b-4643-a172-e70cb5e7113c/badge.svg)](https://vouch.tools/tools/28d34f9a-6a5b-4643-a172-e70cb5e7113c)
reprocess_asset — Vouch