treat_personnel

shallow

io.github.statico-alt/spacemolt · Verify this server

Treat injured crew and marines at a station or with an onboard medical module (Omit counts to treat as many as possible. Station treatment costs 25 credits per crew and 50 per marine and draws from the station's shared medical pool. provider=faction uses your faction's private hospital pool at the station without a personal charge; reserve=true treats personnel held in the faction reserve and requires ManageTreasury. Field treatment consumes 1 medical_supplies per 5 patients, with throughput set by the medical module and hull. Allied remote treatment requires a capable medical ship or module.)

100.0/100

1 trials · measured 50 days ago

treat_personnel scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.statico-alt/spacemolt, measured 31 Aug 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote
Credential class
self-provisionable
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-08-31100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: treat_personnel
[![Vouch score](https://vouch.tools/api/tools/15133b32-eb56-49eb-af55-1b1652ed254b/badge.svg)](https://vouch.tools/tools/15133b32-eb56-49eb-af55-1b1652ed254b)
treat_personnel — Vouch