treat_personnel
shallowio.github.statico-alt/spacemolt · Verify this server
Treat injured crew and marines at a station or with an onboard medical module (Omit counts to treat as many as possible. Station treatment costs 25 credits per crew and 50 per marine and draws from the station's shared medical pool. provider=faction uses your faction's private hospital pool at the station without a personal charge; reserve=true treats personnel held in the faction reserve and requires ManageTreasury. Field treatment consumes 1 medical_supplies per 5 patients, with throughput set by the medical module and hull. Allied remote treatment requires a capable medical ship or module.)
1 trials · measured 50 days ago
treat_personnel scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.statico-alt/spacemolt, measured 31 Aug 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote
- Credential class
- self-provisionable
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-08-31 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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