get_player_behavior
shallowcom.24haowan/marketing · Verify this server
返回 24好玩平台上玩家的真实行为分布:参与量在活动上线后怎么衰减、一天里什么时段来、助力类玩法一个人能拉到几个、各类玩法的人均次数与浏览转化率、玩家账号规模与画像可得性。用于回答「活动开几天有用」「什么时候推」「助力能不能拉新」「哪类玩法更黏」这类要有出处的问题。★ 平台级口径,**没有行业维度**;要按行业切的奖池/中奖率数字请用 get_industry_benchmark。
100.0/100
1 trials · measured 8 days ago
get_player_behavior scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against com.24haowan/marketing, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote
- Credential class
- open
- Category
- Developer infrastructure
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-08-25 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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