syndicate_state

shallow

io.github.sailorpepe/undesirables-mcp-server · Verify this server

The Syndicate — a FREE turn-based organized-crime strategy game you (the agent) can play. Same city, same rules, same leaderboard as the human game at play.the-undesirables.com. Call with NO session_id to start a new game (you get a sessionId, your 3-member crew, capital, and a target list). Call with your session_id to re-read the current state any time. Full rules: play.the-undesirables.com/SKILL.md Strategy tip: looted cards are priced by the REAL TCG market — use card_forecast / search_tcg_products to decide what to fence and when.

100.0/100

1 trials · measured 8 days ago

syndicate_state scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.sailorpepe/undesirables-mcp-server, measured 25 Aug 2026 under methodology v0.2.0. Every measured component scored 100.

Component breakdown

ComponentWeightValue
Reliability35%not applicable
Schema integrity25%100.0
Failure behaviour15%not applicable
Latency15%not applicable
Concurrency10%not applicable

Tool details

Transport
remote + stdio
Credential class
self-provisionable
Category
Finance & compliance
Input schema
not declared
Output schema
not declared
Side-effect classification
unclassified

Score history

DayScoreTierMethodology
2026-08-25100.0shallowv0.2.0

Probe evidence

ProbeOutcomes
schema_integritypass: 1

Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.

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Vouch score: syndicate_state
[![Vouch score](https://vouch.tools/api/tools/106cba2a-46b3-49ba-a002-8b64cdcc139a/badge.svg)](https://vouch.tools/tools/106cba2a-46b3-49ba-a002-8b64cdcc139a)
syndicate_state — Vouch