gripforge_game_test
shallowio.github.gripforgeai/mcp · Verify this server
Journey — after each change. A playtest that passes is not a finished game: gripforge_game_audit (playtest="run" runs this test) gives the verdict and everything the tester cannot see. Play the project headless and report what works and what is broken. Run it after building or changing a game, before telling the user it is done. An automatic player spawns, walks, follows the mission waypoints, uses what offers a prompt, picks things up and attacks enemies. Probes check each capability the game provides (character control, combat, XP and levels, inventory, interactions, missions, needs, gathering, crafting, building, machines, world counters). Detectors flag a stuck player, unreachable goals, kit exceptions, NaN positions, a player under the ground, enemies that never reach the player, and step time. Returns { summary, text, report, next }: text has one line per result, ✓ pass, ⚠ warning, ✕ failure, · not checked, each with its time, position, entity or kit; "provoked" means the tester set the condition up through the kit service. Fix the ✕ lines first, then run it again. report.notCovered lists the capabilities no probe looks at. report.replay replays the same inputs; pass it back as replay to check a fix against the same run. Deterministic: same project, seed and budget, same report. Runs in the compute service, about 5–20 s. 0 credits.
1 trials · measured 13 days ago
gripforge_game_test scores 100.0/100 on Vouch's measured behaviour index, from 1 real invocation trials against io.github.gripforgeai/mcp, measured 6 Oct 2026 under methodology v0.2.0. Every measured component scored 100.
Component breakdown
| Component | Weight | Value |
|---|---|---|
| Reliability | 35% | not applicable |
| Schema integrity | 25% | 100.0 |
| Failure behaviour | 15% | not applicable |
| Latency | 15% | not applicable |
| Concurrency | 10% | not applicable |
Tool details
- Transport
- remote + stdio
- Credential class
- self-provisionable
- Input schema
- not declared
- Output schema
- not declared
- Side-effect classification
- unclassified
Score history
| Day | Score | Tier | Methodology |
|---|---|---|---|
| 2026-10-06 | 100.0 | shallow | v0.2.0 |
Probe evidence
| Probe | Outcomes |
|---|---|
| schema_integrity | pass: 1 |
Raw request/response logs are not archived yet — the outcome counts above are drawn directly from every recorded trial.
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