io.github.LAXY9887/spritesheet-forge
name:io.github.laxy9887/spritesheet-forge
Game-dev sprite tools: PNG/GIF to spritesheet, split, trim, animate. OAuth-authenticated MCP server.
- transport:
- remote
- credential class:
- self-provisionable
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- frames_to_animationshallow
Assemble multiple PNG files into an animated GIF or animated WebP.
- gif_to_framesshallow
Extract all frames from a GIF and return them as individual PNGs in a ZIP archive.
- gif_to_spritesheetshallow
Convert a GIF animation into a spritesheet PNG with all frames arranged in a grid. Optionally remove the background.
- png_to_spritesheetshallow
Merge multiple PNG files into a single spritesheet. Supports grid, horizontal, vertical, and packed (bin-packed) layouts with optional TexturePacker-compatible JSON metadata. Returns a download URL.
- server_infoshallow
Returns this server's runtime configuration: upload endpoint URL, output file TTL, file size limits, and base64 encoding rules. Call this before working with large files (≥ 4 MB) or when building multi-step workflows that chain tool outputs.
- split_spritesheetshallow
Slice a spritesheet PNG into individual frames, generate TexturePacker-compatible atlas JSON, or both. Provide columns+rows (grid mode) or cell_width+cell_height (cell mode).
- spritesheet_to_animationshallow
Slice a spritesheet PNG into frames and produce an animated GIF or WebP. Provide columns+rows (grid mode) or cell_width+cell_height (cell mode).
- trim_pngshallow
Crop transparent edges from one or more PNG files. Single file returns PNG; multiple files return a ZIP.
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