io.clueso/video
repo:https://github.com/clueso-ai/clueso-mcp
Make videos and docs with your AI agent — describe what you need, every output stays editable.
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- add_article_mediashallow
Add a screenshot or GIF to the article. Returns a screenshot_id to place in the article via update_article using `<SCREENSHOT screenshot_id>`. - kind="image": pass `timestamp` to capture a frame from the project's base video, OR pass `mcp_upload_id` (from the upload tool) to attach an uploaded image. One of the two is required. - kind="gif": pass `timestamp` (start) and `duration` (seconds). Captures a short GIF clip from the base video. Requires the project to have a video clip.
- add_audioshallow
Add a music track or sound effect that plays as a project-level audio layer over all clips. Does NOT consume a clip slot. Use this for background music or a soundtrack that should play under the existing timeline. (For inserting an audio file as its own sequential clip with auto-transcription, use add_clips(kind='video') with an audio mime_type instead.) - type="music": requires src, name, source_duration. `src` is either the `src` from a find(type='music') result, or an mcp_upload_id (prefixed `mup_`) from upload_file — upload ids resolve to a presigned URL server-side. For a Freesound result the `src` is an opaque handle; pass it through unchanged and Clueso downloads + hosts the original server-side (do not try to fetch it yourself). Get `source_duration` from the find result, or from analyze_audio mode='features' (data.duration_ms / 1000). Optional: guide_start_time, guide_end_time, music_start_time, music_end_time (trim the source track), volume, loop, fade_in, fade_out. - type="sfx": pass the `src`, `name`, and `source_duration` from a find(type='sfx') result, plus guide_start_time (Freesound `src` is an opaque handle, resolved server-side just like music). Optional: volume. (Legacy: a fixed-library `sfx_key` like 'whoosh' still works instead of src.) Concurrency: whole-project mutation (conflict domain: the entire project) — serialize; do not run in parallel with ANY other mutation on the same project_id (including element/voiceover edits). Size your clips BEFORE calling add_audio, or pass guide_end_time explicitly — the default ('end of project') is captured at call time and will NOT auto-extend if clips are added or resized afterwards.
- add_clipsshallow
Create new clips on a project. One tool, three sources: - kind="blank": empty slide clips you'll populate with add_elements / generate_media. Pass `clips: [{title?, duration?}, ...]`. Note: create_project already creates clip 0; calling with N blank entries gives N+1 clips total. - kind="pptx": extract slides from an uploaded .ppt/.pptx. Pass `mcp_upload_id` (from upload_file), optional `slide_indices`. Each slide becomes a slide_clip with native text/image/shape elements pre-populated. - kind="video": cut clips from an uploaded video/audio. Pass `mcp_upload_id` and optionally `mime_type` (default video/mp4), `title`, `voiceover_text`, `cuts: [{start_seconds, end_seconds, heading?}]`, `auto_elements`. Without `cuts` the whole upload becomes one clip. Pipeline (download → transcribe → insert) runs in the background; subsequent calls on the same upload hit a 24h cache and return synchronously. (To overlay a video ONTO an existing clip — picture-in-picture, b-roll, background loop — rather than insert it as its own clip, use add_elements(element_type='video') instead.) All variants accept `after_clip_id` to control insertion position; appends at end if omitted. Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.)
- add_commentshallow
Post a review comment on a project, attributed to "Clueso AI". Use this to leave feedback, suggestions, or notes — either at the project level (no clip_id) or pinned to a specific clip with an optional timestamp inside that clip.
- add_elementsshallow
Add many elements across one or more clips in a single tool call. Replaces the per-element tool — always batch. Use after calling get_element_schema to confirm the type_data shape per element_type. Items within one call are applied in order; returns one result entry per input item so partial success is fine. Reuse instead of rebuilding: an item may pass `component_id` INSTEAD of element_type/type_data to insert a saved component from this workspace exactly as stored — no generation, instant — returning every new element_id plus its parameter_schema; set its content afterwards with update_elements(type_data.parameter_values). Find them with find(type='element_components'). Use `base_component_id` (with element_type='animation' and a prompt) only when you want a NEW variant rather than that component. Grouping: pass `group: "<name>"` to keep a unit together (a card and its label, a stat and its caption) so the user can move or hide it as one thing. Items in one call sharing a name land in the same group, and a later call with that name adds to it. Grouping never changes coordinates. It does affect z-order: a group's members render contiguously at the group's slot, and a NEW group takes the slot of its first member, so grouping already-adjacent elements keeps their z-position while grouping scattered ones pulls them together at the lowest member's slot. Concurrency: parallel-safe (conflict domain: the individual element). Each element is applied as a granular patch under a per-guide lock and merged onto the latest data, so you can fan this tool out across parallel subagents — even targeting the same clip — as long as they touch different elements. Only two edits to the SAME element id serialize (last write wins). Do NOT run it concurrently with a whole-clip or whole-project mutation on the same guide (update_clips on that clip, add_clips/remove_clip/split_clip/duplicate_clip, add_audio, update_project) — those rewrite a larger scope and would clobber the element. Element-type quirks (handled per-item): • zoom → x/y/width/height are ignored; use center_x/center_y in type_data • image → provide x/y/width/height (the clip is located by clip_index; the clip_id input is accepted but unused) • animation → x/y/width/height default to the full canvas if omitted (the clip is located by clip_index) For everything else, x/y/width/height are required. Animation: pass a top-level `keyframes` array (sibling of x/y/type_data, NOT inside type_data) — entries are { timestamp, positionX?, positionY?, width?, height?, interpolation? } in canvas pixels. positionX/Y use the SAME alignment-aware origin as the element's x/y. Text caveat: width/height are not keyframable on text — animate its size with fontSize (letterSpacing/lineHeight/padding* are also keyframable). Position origin: x/y is the top-left corner for every element type EXCEPT text — center-aligned text positions by its CENTER POINT, right-aligned text by its top-right. Batching text alongside other shapes? Set alignment explicitly on each text item so you know which origin you're using.
- add_sync_pointshallow
Insert one sync marker on a clip's transcript. Use this when: - The user is explicit about WHERE the camera should pause / cut (e.g. "sync the word 'submit' to 4.2s of the demo"). - `auto_sync` ran but missed a step you care about. How matching works: - `word`: case-insensitive, punctuation-stripped. The first match in the transcript is used unless `occurrence > 1`. - `occurrence`: 1-indexed — pass 2 to target the SECOND time that word appears, 3 for the third, etc. Required when the word repeats. - `timestamp_seconds`: clip-relative seconds. When the clip has run TTS already (`generated_timestamps` present), the server inverse-maps this to original-recording seconds automatically. Constraints: the clip MUST be a video clip with a source recording (otherwise the frame thumbnail can't be extracted). The transcript must already contain the word — if not, you'll get `word_not_found` with a 200-char excerpt of the transcript to help you retry.
- analyze_audioshallow
Analyze an audio file. Modes: - transcript: Speech-to-text with word-level timestamps. Works on BOTH speech and sung lyrics — routes to a music-aware provider when content is detected as music. Use to get `words[{w,start_ms,end_ms}]` for caption timing, script editing, or word-level visual sync. Note: features.has_speech may report false on pure music while transcript still successfully extracts lyrics. - silences: list of silent regions with start/end/peak. Use for auto-trim, smart-split, or pause-aware editing. - beats: tempo (bpm) + beat positions for music tracks. Returns empty for non-music. Use to align animations/zooms to a beat. - features: duration, peak/rms/lufs loudness, speech-vs-music heuristic. Cheap dispatcher — call once to decide which other mode to use, or to get duration_ms for source_duration when calling add_audio. Source: provide exactly one of mcp_upload_id (from upload tool) or file_url (already-public URL, e.g. a find(type='music') result or Clueso CDN file). Optional time range: range_start_ms / range_end_ms crops the analysis window.
- auto_syncshallow
Run the agentic auto-sync pipeline against a clip with a source recording. Detects natural sync points (UI state changes, narrated steps) and inserts sync-marker nodes into the clip's transcript. Async: returns immediately with a status enum from the pre-flight; sync-marker nodes appear in the transcript a few seconds later. Poll get_clip if you need to verify. Capacity: capped at 3 concurrent runs platform-wide. Returning status='success' means the job was accepted, not that it finished. Sync points are required input for voiceover TTS on video clips — without them, the TTS has no per-step pacing reference. (See resource clueso://docs/sync-points for the full model.)
- check_uploadsshallow
Fetch all files the user uploaded via the hosted upload page. Returns one mcp_upload_id per file — pass each to the appropriate tool (add_clips, add_article_media, etc.). Call this once after the user confirms they are done uploading; the token covers all files they dropped on the page.
- create_clueprintshallow
Create a new clueprint (reusable video template). A clueprint is a structured file directory with design notes, composition rules, and screenshots that can be used to generate videos. Use human-readable folder categories: design/ (colors, typography, backgrounds, animation), rules/ (composition, voiceover, editing), screenshots/ (rendered clip previews). See the "Creating Clueprints" section in the system instructions for the full structure. If source_guide_ids are provided, guide data is automatically extracted clip-by-clip into the clueprint as reference material.
- create_projectshallow
Create a new blank Clueso project. Returns the projectId and initialClipId — the project starts with one blank clip already at index 0 (default short duration). Use update_clips to resize/retitle clip 0, add_clips(kind='blank') to append more clips, add_elements to place content, and add_audio to attach a project-level music track. Optionally place the project inside a folder (use find(type='folders') to find folder IDs) and set a description at creation time.
- duplicate_clipshallow
Clone one clip — within the same project, or **from another project** — into a target project. - Same project: pass `target_project_id` and `source_clip_id` (omit `source_project_id`). - Cross-project: pass `target_project_id`, `source_project_id`, `source_clip_id`. The source clip's S3 assets (voiceover audio, original video footage, generated video, etc.) are re-hosted into the target guide's S3 namespace, so the new clip is independent of the source — deleting the source project later won't break it. Insertion: pass `after_clip_id` to place immediately after a specific clip in the target. Omit to append at end. Returns the new clip_id and its final index. Concurrency: whole-project mutation (conflict domain: the entire target project) — serialize; do not run in parallel with any other mutation on the same target_project_id.
- duplicate_projectshallow
Clone an entire project — every clip, voiceover, asset, and metadata field — into a fresh project. The copy has its own S3 namespace, so changes or deletions to the source never affect the duplicate. Defaults: - new_title omitted → "{source title} (copy)" when no folder_id is given (or it's empty) and the source stays in the same org; pass an explicit non-empty folder_id and the title is preserved. - folder_id omitted → copy lives in the same folder as the source. Returns the new project's id and title. Concurrency: whole-project read+create — serialize against other mutations on the same source_project_id; do not run them in parallel.
- estimate_durationshallow
Estimate voiceover duration for one or many clips at once (~150 words/minute). Pass an array of voiceover texts — one per clip. Returns durations in the same order, ready for add_clips.
- export_projectshallow
Kick off a video export of the project. Returns immediately with an export_id; the export pipeline runs in the background. The user can find the rendered video in the Exports tab in the editor. Defaults: 1080p / 30fps / no captions / English. Pass overrides only when needed.
- findshallow
Find any resource in Clueso by type, optionally filtered by name or exact id. One tool for listing and searching across the workspace. type: • projects | folders | clueprints | workspaces • backgrounds | voices | image_gen_style_packs | element_components • images | videos | music | sfx — media; each result carries a `source` ('org' = your saved-media library, 'stock' = a stock/curated provider). Scope with `source`, pick the library with `provider` (see below). Stock results are a short described shortlist — pick the best fit and use its `src`. Stock video results also carry `safe_src` and a `video_files` tier list with one entry marked `recommended` — use `safe_src` (or the recommended tier) in add_elements; tiers above 1080p can exceed its ~200MB source cap and fail. For a Freesound music/sfx result, `src` is an OPAQUE handle (not a playable URL) — pass it straight to add_audio and the original is fetched + hosted by Clueso server-side; a `preview_url` is included only so you can tell what it sounds like. (image_gen_style_packs = generation style presets for generate_media kind='image' style_id; element_components = saved components (e.g. animations) from THIS WORKSPACE only — there is no community library for components (unlike clueprints); each reports param_keys. Insert one AS-IS with add_elements(component_id=...), or generate a variant from it with base_component_id.) Filters (all optional): • query — for stock media it's the search phrase (real semantic search for provider='clueso'; provider keyword search otherwise). For clueprints a query runs a relevance-ranked search across your workspace + the global community library (search_summary, relevance_reason, tags, is_community, fork_count). For everything else it's a case-insensitive name substring. • provider — which stock library to search (ONE call, no merging). Choose by strength: images → 'pexels' (default; realistic photography) or 'pixabay' (illustrations, vectors, icons, clip-art — set image_type) videos → 'pexels' (default; real-world footage) or 'pixabay' (motion graphics — set video_type='animation') music → 'clueso' (default; our curated, brand-safe library with the best descriptions/search — try this FIRST) or 'freesound' (niche/genre tracks) sfx → 'freesound' (default; vast sound-effect library) or 'clueso' (curated sfx) • image_type — images + provider='pixabay': 'photo' | 'illustration' | 'vector' • video_type — videos + provider='pixabay': 'film' | 'animation' • id — exact id; returns just that one record (any type) • source — media only: 'org' | 'stock' | 'all' (default = org + stock). Under 'all', stock is appended only when a query is given. sfx is stock only. • folder_id — projects + saved media (images/videos/music): restrict to a folder • engine / language — voices only • creator_id / mine_only — clueprints only • orientation — stock images/videos: 'landscape' | 'portrait' | 'square' • color — stock images: a color name/hex, e.g. 'blue' • size — stock videos: 'large' | 'medium' | 'small' • min_duration / max_duration — stock videos + freesound audio: length bounds in seconds • page / limit — paging for large sets (projects, components, clueprints — a clueprint list is sliced to the limit with no marker when more exist, so page through rather than assuming the first page is everything); stock media ignores these (fixed shortlist) Returns { type, count, items: [{ id, name, type, ... }] }. Feed the returned id straight into the consuming tool (set_voice, update_clips background, generate_media style_id, add_audio src, use_clueprint, etc.). Any `duration` on a returned item is in SECONDS — pass it straight to add_audio's source_duration.
- generate_mediashallow
Generate an AI image or canvas-code-based animation directly into a clip. - kind="image": text-to-image. Pass `prompt`. Optional: `style_id` (from find type='image_gen_style_packs'), `reference_image_url` or `mcp_upload_id` for image-to-image grounding. - kind="animation": canvas-code animation rendered from a prompt. Pass `prompt`. Optional: `voiceover_text` (drives timing), `base_component_id` (reuse a saved animation as the starting point), `reference_image_url` or `mcp_upload_id` for visual grounding. Generation is asynchronous: the element is created immediately with a stable `element_id` and rendered in the background. Poll `get_clip` (the phantom flag drops once rendering completes). Tip: use this tool whenever the user asks for a "generated", "AI", or "create me a" visual. For uploaded photos / logos / icons / GIFs, use `add_elements` with `element_type='image'` and a `src` or `mcp_upload_id` instead.
- get_articleshallow
Get the article content as markdown. Screenshots appear as <SCREENSHOT {id}> placeholders. Returns the markdown text and a list of screenshot IDs.
- get_clipshallow
Read one clip: its elements (positions/sizes in canvas pixels), voiceover (text, voice, duration, voiceover_volume), background and transition. Pass `render` to also get a PNG of the frame. ASK FOR WHAT YOU NEED. A full read is large — on a dense clip the per-word voiceover array and the element type_data blobs dominate it, and repeated full reads are the main way a long session runs out of context. `select` returns exactly the parts you name: select: ['elements.x','elements.y','elements.width','elements.height'] → geometry only, to fix a layout select: ['elements.name','elements.start_time','elements.end_time'] → a timing pass select: ['words'] → word timings only, to sync visuals to narration select: ['elements.textdata','words'] → rewrite copy against the VO select: ['elements'] → whole element rows, no words select: [] → no JSON at all (pair with render for the PNG alone — smallest read) (omit select) → everything; fine for a first look, expensive to repeat `render` is the other output, and it is separate from `select`: `select` shapes the JSON, `render` produces a PNG. render: {} → the frame at t=0 render: { timestamp: 2.5 } → the frame 2.5s into the clip render: { save: true } → also uploads the PNG and returns presigned_url select: [], render: {} → the PNG alone, no JSON select: ['elements'], render: {} → element rows AND the frame Omitting `render` renders nothing. `timestamp` and `save` live inside it because they only mean anything for a render — there is no way to ask for them without asking for the image. `element_ids` is the other axis: it picks WHICH element rows come back, independently of `select`. Combine them for the leanest read — e.g. element_ids: ['el_9'], select: ['elements.x','elements.y']. Element shape: universal wrapper fields (id, geo, name, x, y, width, height, start_time, end_time, rotation) plus type-specific data (textdata/shapedata/imagedata/videodata/zoomdata) plus an optional `keyframes` array when animated. Keyframes come back in the same flat wire shape add_elements takes — { timestamp, positionX?, positionY?, width?, height?, interpolation? } in canvas pixels — so you can round-trip read → edit → update_elements without reshaping. Clip-level fields include `transition` (the current transition object — sibling of the update_clips `transition` arg; null if none) and `voiceover_words` (per-word timestamps; null on clips with no transcription).
- get_clueprintshallow
Fetch clueprint data. Use `include` to control how much you pull back: - include="metadata": just the clueprint's name/description/tags/visibility/thumbnail. - include="tree": metadata + the full file tree (path, mime_type, and size per entry). Call this first when exploring an unfamiliar clueprint. - include="files": the contents of the files listed in `file_paths` (no metadata — call include='tree' first if you also need metadata). Text inline, binary as presigned GET URLs. - include="all": metadata + the file tree + the contents of every file in the clueprint (use sparingly on large clueprints). Calling this also logs the clueprint as "used" (fire-and-forget) so the workspace's recents list stays accurate — no follow-up use_clueprint call needed.
- get_design_guideshallow
Clueso's house style for composing video clips — how to think about concept, typography, color, composition, motion, and pacing. Read it before composing or editing a clip's visuals when you're NOT following a clueprint, or to fill gaps a clueprint leaves silent. General craft, not clueprint-specific.
- get_element_schemashallow
Return the JSON schema for an element type's type_data. Call this before add_elements / update_elements when you don't already know the field shape for the element_type you're placing.
- get_projectshallow
Get a summary of a project: canvas dimensions, per-clip summary (ids, indices, durations, element counts, voiceover_volume), and `audio_tracks` — every music/SFX entry on the project flattened to the same wire shape `add_audio` accepts (id, src, name, source_duration, guide_start_time/end_time, music_start_time/end_time, volume, loop, fade_in, fade_out). To copy an audio track to another project: read it from `audio_tracks` here and feed the same fields to `add_audio` on the target project. Call this to understand what's in the project before making changes.
- record_screenshallow
Create a screen-recording clip in a project. Creates blank placeholder clips, registers job entities, and sends the job to AVS. The blank clips this tool creates are placeholders; they become video clips when processing completes, so removing one loses that scene. Article placeholders are also inserted automatically into plainDoc. Requires the Auto-Recording add-on and per-workspace sign-in credentials for the product being recorded. Workspaces without it get back the manual path instead (upload_file, then add_clips(kind='video')) rather than a failure.
- remove_clipshallow
Remove a clip from the project by index. Cannot remove the last remaining clip. After removal, all clips with index > clip_index shift down by 1. When removing multiple clips by index, remove from highest index to lowest (or capture clip_ids first and re-derive indices between calls). Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.)
- remove_elementsshallow
Remove many elements across one or more clips in a single tool call. One entry per element ({clip_index, element_id}). Concurrency: parallel-safe (conflict domain: the individual element) — same as add_elements/update_elements. Each removal is a granular element_remove patch merged under a per-guide lock, and the whole batch lands in ONE save. Fan out across subagents freely; two edits to the SAME element id serialize. Do NOT run concurrently with whole-clip/whole-project mutations on the same guide (update_clips on that clip, structural clip ops, add_audio, update_project). To remove an audio track (not an element), use remove_from_project(target='audio').
- remove_from_projectshallow
Remove an element or audio track from a project. - target="element": removes an element from a clip (requires clip_index + element_id) - target="audio": removes a music/SFX track (requires music_id — returned by add_audio) Concurrency: target='element' is element-scoped (conflict domain: the individual element) — parallel-safe with other element edits on different elements, same as remove_elements. target='audio' is a whole-project mutation — serialize it against any other mutation on the same project_id. (Mutations to different projects run in parallel freely.)
- reorder_elementsshallow
Reorder the elements inside a clip. List position IS the z-index — later entries in `ordered_element_ids` render on top of earlier ones. You MUST pass the full set of element IDs currently in the clip. The handler rejects partial lists so a reorder can never silently drop an element. Get the current list via get_clip.
- set_voiceshallow
Set the voiceover voice for every clip in a project. Use this to apply a clueprint's voice (read `voiceover.voice.name` and `voiceover.voice.engine` from the clueprint source data), or to switch all clips to a specific voice in one call. The voice is looked up by name + engine; lookup is case-insensitive on the name. Common engines: 'eleven' (ElevenLabs), 'cartesia', 'google'.
- split_clipshallow
Split a video clip into two clips at the given timestamp. The left clip keeps the original clip ID; the right clip gets a new ID and is inserted immediately after. Elements spanning the split point are duplicated into both clips with adjusted timing. Voiceover transcript and transcribed words are split proportionally. Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.)
- switch_workspaceshallow
Switch the active workspace for this session. Use find(type='workspaces') to see available options.
- update_articleshallow
Update article text content from markdown. Use <SCREENSHOT {id}> placeholders to position screenshots. Screenshots in the markdown are kept. Screenshots removed from markdown are deleted. Order in markdown defines final order. Get the current article first with get_article, modify the markdown, then call this.
- update_article_mediashallow
Update an article image/GIF (screenshot), or inspect its current state. - Provide one or more of `zoom_factor`, `crop`, `shapes` to change metadata. - Pass `render=true` (with no other updates) to fetch the current details without mutating. To DELETE an article image/GIF: call `update_article` with markdown that omits the `<SCREENSHOT id>` reference. Unreferenced media is pruned server-side on save. There is no separate delete tool — the markdown IS the source of truth for what's present.
- update_audioshallow
Mutate fields on an existing music/SFX track by id. Read existing tracks via `get_project.audio_tracks` — the per-entry shape there matches this tool's args, so you can flip a knob (volume, fades, timing, loop) and write it back without losing the track's id. Only fields you pass are changed; omitted fields are preserved. To delete a track entirely, use `remove_from_project(target='audio')` instead.
- update_clipsshallow
Update one or more clips in a single call — background, transition, duration, title, visibility, position, and (video clips) the footage transform via video_styling. Always batch. Each entry: { clip_index, duration?, title?, background_color? | background?, transition?, hidden?, position?, voiceover_volume?, video_styling? } - voiceover_volume: 0-100. This is how you make a clip SILENT — set 0 to mute the narration while keeping the text and its word timings. get_clip and get_project report the current value, so read it before muting to restore it later. There is no "delete voiceover" tool; muting is the supported way. - background_color: hex (keeps the existing pattern/image, changes color). background: full object from find(type='backgrounds') — replaces the whole background. - transition: { type, duration, direction?, color? }, or null to remove. Set on the OUTGOING clip — the transition plays at the END of clip_index, into the next clip. Types: circleWipe, rainbowWipe, cornerWipe, stack, colorWipe, dissolve, pushPull, fadeToColor. Directions: rainbowWipe/cornerWipe take topLeft|topRight|bottomLeft|bottomRight; colorWipe left|right; stack/pushPull left|right|top|bottom. - position: move the clip to a new zero-based index. Moves apply FIRST (in array order), then property patches — keep reorders in a separate call from property edits so indices stay predictable. - video_styling (VIDEO CLIPS ONLY — ignored on slide clips): reposition/resize the clip's recording on the canvas, e.g. into a designed window slot. { position?: [cx, cy], size?: [w, h] } as canvas fractions 0–1 ([1,1] = full-bleed, position is the footage CENTER), plus crop? and border?. Fields merge onto the clip's existing video_styling. Concurrency: parallel-safe per clip — all property updates land in ONE save. Safe to fan out across DIFFERENT clips. Do NOT run concurrently with element/voiceover edits on the SAME clip, or whole-project mutations (add_clips, add_audio, update_project). When adding audio + resizing clips, run update_clips BEFORE add_audio.
- update_clueprintshallow
Update a clueprint's metadata and/or file contents in one call. Metadata fields (`name`, `description`, `tags`, `visibility`, `thumbnail_path`) are applied as a patch — only the fields you pass change. Pass at least one to update metadata. `files` is a list of file mutations: - Write text: `{ path, content }` - Write binary: `{ path, content, encoding: "base64" }` - Write from URL: `{ path, source_url }` (presigned URL, e.g. from get_clip with save=true) - Delete: `{ path, content: null }` You can mix writes and deletes in a single call. Existing files at the same path are overwritten.
- update_elementsshallow
Update many elements across one or more clips in a single tool call. Replaces the per-element tool — always batch. Each item can update position/timing fields alone, or type-specific fields via type_data (use get_element_schema in 'update' mode to see what's settable for an element_type). Items within one call are applied in order; partial success is fine. Grouping: pass `group: "<name>"` to move an element into a named group (created on demand), or `group: ""` to pull it back out to the clip root. Several items sharing a name collect into one group — the way to tidy loose elements into units the user can move or hide together. Grouping never changes coordinates. It does affect z-order: a group's members render contiguously at the group's slot, and a NEW group takes the slot of its first member, so grouping already-adjacent elements keeps their z-position while grouping scattered ones pulls them together at the lowest member's slot. Customising a component: after add_elements(component_id=...), set its content here with type_data.parameter_values on the animation element it returned. Concurrency: parallel-safe (conflict domain: the individual element), same as add_elements — fan out across subagents freely; the server merges per-element under a per-guide lock. Two edits to the same element id serialize. Do NOT run concurrently with whole-clip/whole-project mutations on the same guide (update_clips on that clip, structural clip ops, add_audio, update_project). Keyframes: pass a top-level `keyframes` array (sibling of x/y/type_data, NOT inside type_data) to set, or null to clear. Per-entry shape: { timestamp, positionX?, positionY?, width?, height?, interpolation? } in canvas pixels; positionX/Y use the element's alignment-aware origin. Text elements: pass `fit_to_lines: N` to run an automatic widen + font-shrink pass after the entry's regular update lands. The server reshapes the element so the rendered text wraps to at most N lines without overlapping its neighbours.
- update_projectshallow
Update a project's metadata: rename, change description, move to a different folder, or change aspect ratio. Only fields you provide are changed. To move a project to the workspace root, pass folder_id="" (empty string). Aspect ratio: pass any "W:H" (positive integers). The canvas is fit inside 1920×1080 keeping the ratio, so element pixel coordinates use the resulting canvas. Common values: - "16:9" → 1920×1080 (landscape, YouTube/web — default) - "9:16" → 608×1080 (portrait — TikTok/Reels/Shorts) - "1:1" → 1080×1080 (square — Instagram feed) - "3:4" → 810×1080 (portrait card) - "4:5" → 864×1080 (portrait — Instagram feed) Element coordinates are stored as fractions of the canvas, so existing elements reflow to the new canvas automatically — no element coordinates are rewritten. Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.)
- upload_fileshallow
Upload one or more files to Clueso. Three modes — pick by client + where the file lives: 1. **file_name** — HOSTED upload, the default for any non-UI / programmatic upload (Claude Code, Cursor, Claude Desktop, scripts). Returns an upload URL on Clueso's OWN base domain + a ready-to-run curl that streams a single local file to it; Clueso relays the bytes to storage server-side. The PUT targets the base domain — NOT cloud storage directly — so it works on desktop/agent clients that can't reach or are blocked from S3. Requirement: the client must be able to PUT bytes to the Clueso base domain (run the returned curl, or any HTTP PUT). The agent (or the user at a shell prompt) runs the curl. Prefer this whenever there's no human at a browser. 2. **file_url**: Pass a public https URL. Server fetches and stages the file. Returns mcp_upload_id immediately. Use when the file is already on the open web — no user interaction needed. 3. **request_hosted_upload** (UI mode — use ONLY when a human should pick files in a browser: many files at once, or a host with no shell / no PUT capability): Returns a single upload_token + upload_page URL. Share the link with the user; they open it in a new browser tab, drop their files, click Done. Then call check_uploads(upload_token) to retrieve all mcp_upload_ids. Call once for all files. Hosted uploads cover any number of files per call: one call issues one upload_token, and that token covers every file the user drops on the page. Repeat calls issue additional tokens, each tracking only its own files. The returned mcp_upload_id (prefixed `mup_`) can be passed to: - add_elements / update_elements (image or video → an element ON a clip: pass it as `type_data.mcp_upload_id`, on either tool — this is how a local image becomes on-canvas content, and how an existing element's source is swapped). To fill an animation's image slot, pass it inside `type_data.parameter_values` on update_elements only — parameter_values is an update-path field and is stripped on add. - add_audio (audio → project music track that plays under all clips) - add_clips(kind='video') (video or audio → sequential clip with auto-transcription) - add_clips(kind='pptx') (.ppt/.pptx → slide clips) - add_article_media (image/GIF → article asset) - analyze_audio (audio → transcript / silences / beats / features)
- voiceover_batchshallow
Set voiceover text and/or trigger speech generation for any number of clips in a single call. Each entry chooses its own action: - "set_text" — set transcript for a clip (clip_index + text) - "generate_speech" — async TTS for a clip (clip_id; returns immediately) - "set_and_generate" — set text and kick off TTS in one entry (clip_index + clip_id + text) Entries within one call are applied in order. Returns one result object per input entry. All text-set actions land in ONE save; the TTS for generate/set_and_generate runs async per clip after. IMPORTANT — generating speech retimes the clip: when audio is generated (generate_speech / set_and_generate), the clip's duration is reset to the spoken audio length (auto-fit). Any element start/end times you authored against a planned duration then play against that new length, and element time past the audio end is cut. So size timings against the spoken length: estimate it up front with estimate_duration (or generate speech BEFORE placing time-sensitive elements), then read the clip back after generation to confirm its final duration. Concurrency: parallel-safe (conflict domain: a clip's voiceover). The server merges each clip's voiceover under a per-guide lock and preserves that clip's elements, so you can fan voiceover work out across subagents by clip — and it's safe to run alongside element edits. Two edits to the SAME clip's voiceover serialize. Do NOT run concurrently with whole-clip/whole-project mutations on the same guide (update_clips on that clip, structural clip ops, add_audio, update_project).
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